![]() There are 18 tables in this chapter to help the DM determine the severity of a crime, the punishment of a crime, the attitude of the Judge, how the attitude of the judge effects their ruling, and even how the weather will effect the judges mood and therefore the sentence. There is also a neat little Beggar physical/mental deformity table on the last page of the chapter.Ĭhapter 3 is probably my favorite chapter in the whole book. I do not foresee any players being excited to play one. Personally, I like them both, they are great for adding story flavor to this city and I have several plans in how to utilize them as NPC's. A 5 level Agent of the Black Lotus PrC and a 10 level Beggar class. There are also two PrC's introduced in this chapter. If you incorporate the slavery aspect of this city (it is ruled by a L/E King), there is a very good chart on page 14 that helps a DM determine the going price of a slave, based on age, skills, attributes, etc. This chapter also introduces their version of the skills Gambling, Interrogation, and Torture, along with helpful tables listing DC's and DC modifiers. There are six social classifications in all. Three examples are the Nobles, the guilds, and the Merchants. This is because there isn't only one social class, so each societal part of the city gets their own social level ranking and then a table showing how these social ranks measure up to the other social ranks. On page five you also get a table breaking down military unit sizes with a "Regular Army title" and a "Noble Army title".Ĭhapter 2 introduces new rules ideas, such as "social factor", which is a ranking of social status and giving a hierarchy and how they rate/rank against each other. Not only does it give an overview, but you also get a sense of each organizations overall personality. It is a big city but only a 1/3 the population of Waterdeep. It has everything.Ĭhapter 1 gives an overview of the various organizations within the city as well as the game statistics for the city itself, which has an average population of 80,000. This book is the best write-up I have seen since the boxed set for the City of Waterdeep. The hardest thing a DM needs to do to allow this is to forget the history provided and write their own. ![]() That city, like CSIO (City State of the Invincible Overlord), are easily portable into any campaign. There is also a fantastic "sister" city done by another fan set in the Wilderlands area called Altanis. There is an NPC index created by a fan available as a download at the Judges Guild website. It has 382 pages of material, including indexes that help you find Streets and locations. The book has Black and White illustrations with several pages of gridded greyscale maps on high gloss paper stock. The D20 conversion editing was done by Scott Greene, of Tome of Horrors I and II fame. There is to be a boxed set for the Wilderlands setting.Ĭity State of the Invincible Overlord is the D20 conversion of the (in)famous Judges Guild product. ![]() It ended up being released as a hardcover. ![]()
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