Wes then confronts one of the grunts, which results in the latter's defeat. The grunts then reveal to Rui that he was a member of Snagem, and an excellent Snagger. Later, upon leaving Phenac Colosseum, three Snagem grunts find Wes and Rui. They meet the mayor, Es Cade, who seems very bothered about the Cipher problem, but seems to do nothing about it. After defeating them in battle, Wes unties the sack to find Rui, a girl with the ability to discern Shadow Pokémon. Wes then leaves the Stand and heads to the oasis-esque Phenac City in time to see two men dragging a sack. With Espeon and Umbreon, Wes's first opponent is a Trainer named Willie. Wes starts at the Outskirt Stand, a dilapidated train in the middle of the desert that has been converted into a shop. She can see Shadow Pokémon, and after a stop at the Mayor's house, the two begin a journey to stop people from creating shadow Pokémon. After beating the thugs in a battle and driving them off, Wes finds out that there is a girl inside ( Rui, but she can also be named whatever you want). After a quick stop at a rest station, he heads to Phenac City and finds two thugs with a bag. He triggers a final explosion, destroying the building. Wes rides off on a motor bike with his Umbreon and Espeon. An explosion causes everyone to run outside, where the main character ( Wes, though you are able to name him anything you want) has stolen a device worn on the arm called a snag machine, which can catch Pokémon even if another trainer has already captured it. The game starts when an unknown building (Snagem Hideout) is shown in a canyon, with many people clad in uniforms walking around. Calling was a new combat option was added as well, which would return Hyper Pokémon from their agitated state back to normal, as well as awaken a party Pokémon who was asleep. Since there aren't any wild Pokémon in this game, the only way players can obtain Pokémon is by snagging Shadow Pokémon from opponents. Battles are done in exactly the same way as the handheld series as well, but a few minor tweaks. The gameplay is very similar to the handheld games, but instead of moving in squares, your player moved freely in the 3D space.
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